Don't be 'Rambo'

Blasting away the enemy in a first-person shooter game often means having to depend on your reflexes and accuracy when shooting.

But in Virtual Battlespace 2, a PC-based virtual simulation training game used by the Singapore Armed Forces (SAF) to train its soldiers, those skills alone, however gung-ho you may be, won't be enough.

They may just get you killed.

Teamwork is crucial to staying alive.

And for those taking part in the National Education Gaming Championship, which uses Virtual Battlespace 2, a lack of teamwork would lead to early elimination.

From April 30, 126 teams from 38 schools and tertiary institutions will be taking part in the championship.

This is the second time the competition is being held. The first, which was held in 2010, was won by a team from Nanyang Polytechnic.

The preliminary rounds will take place at three venues, including the Army Open House at the F1 Pit Building.

The finals begin on June 7. The winning team stands to win up to $3,000 in cash.

This year, 18 new schools and tertiary institutions will be taking part.

Virtual Battlespace 2, developed by Australian company Bohemia Interactive Simulations, has been used to train the 3rd Generation Army in the SAF since 2007.

The game features accurate representations of areas like the Murai Urban Training Facility in Lim Chu Kang so that soldiers can rehearse their tactics before going down to the actual sites.

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